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SuperCollider: a new real time synthesis language

SuperCollider is an environment and programming language for real time audio synthesis and algorithmic composition. It provides an interpreted object-oriented language which functions as a network client to a state of the art, realtime sound synthesis server.

an environment and programming language for real time audio synthesis and algorithmic composition

SuperCollider is an environment for real time audio synthesis which runson a Power Macintosh with no additional hardware. SuperCollider features:a built in programming language with real time incremental garbage collection,first class functions/closures, a small object oriented class system, amini GUI builder for creating a patch control panel, a graphical interfacefor creating wave tables and breakpoint envelopes, MIDI control, a largelibrary of signal processing and synthesis functions, and a large libraryof functions for list processing of musical data. The user can write boththe synthesis and compositional algorithms for their piece in the same highlevel language. This allows the creation of synthesis instruments with considerablymore flexibility than allowed in lower level synthesis languages. Sinceit is easy to create control panels and graphic displays, SuperCollideris well suited as a tool for teaching various synthesis techniques.

ICMC96 SuperCollider Paper | Synthesizer | Real Time …

A programming language for real time audio synthesis and algorithmic composition

SuperCollider is one of the most important domain-specific audio programming languages, with potential applications that include real-time interaction, installations, electroacoustic pieces, generative music, and audiovisuals. is the essential reference to this powerful and flexible language, offering students and professionals a collection of tutorials, essays, and projects. With contributions from top academics, artists, and technologists that cover topics at levels from the introductory to the specialized, it will be a valuable sourcebook both for beginners and for advanced users. SuperCollider, first developed by James McCartney, is an accessible blend of Smalltalk, C, and further ideas from a number of programming languages. Free, open-source, cross-platform, and with a diverse and supportive developer community, it is often the first programming language sound artists and computer musicians learn. is the long-awaited guide to the design, syntax, and use of the SuperCollider language. The first chapters offer an introduction to the basics, including a friendly tutorial for absolute beginners, providing the reader with skills that can serve as a foundation for further learning. Later chapters cover more advanced topics and particular topics in computer music, including programming, sonification, spatialization, microsound, GUIs, machine listening, alternative tunings, and non-real-time synthesis; practical applications and philosophical insigh"s from the composer’s and artist’s perspectives; and "under the hood,” developer’s-eye views of SuperCollider’s inner workings. A Web site accompanying the book offers code, links to the application itself and its source code, and a variety of third-party extras, extensions, libraries, and examples.

SuperCollider [McCartney, 1996] is a modular com-puter music system, based on an object-oriented real-time scripting language and a standalone syn-thesis server.

SuperCollider - A programming language for real time …

an environment and programming language for real time audio synthesis and algorithmic composition

SuperCollider began as two separate programs that I wrote. The firstwas a program called Synth-O-Matic which was a non-real-time C-like synthesisprogramming language for the Macintosh written in 1990 and abandoned. Thesecond was a MAX object called Pyrite which contained the interpreter forthe language which was extended and used in SuperCollider. Writing SuperColliderinvolved integrating the language interpreter, garbage collector and functionlibrary of Pyrite with the synthesis engine and functions of Synth-O-Matic.

supercollider - A programming language for real time audio synthesis and algorithmic composition
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